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Tween

Actions

Pause Tween

Pause the tween.
Pause Tween
Tween
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  • Tween: The tween slot to use, each scene can use up to four tweens at once (can be adjusted on Settings).

Resume Tween

Resume the tween.
Resume Tween
Tween
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  • Tween: The tween slot to use, each scene can use up to four tweens at once (can be adjusted on Settings).

Pause All Tweens

Pause all the tweens.
Pause All Tweens
Pause all the tweens.

Resume All Tweens

Resume all the tweens.
Resume All Tweens
Resume all the tweens.

Stop Tween

Stop the tween.
Stop Tween
Tween
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  • Tween: The tween slot to use, each scene can use up to four tweens at once (can be adjusted on Settings).

Stop All Tweens

Stop all the tweens.
Stop All Tweens
Stop all the tweens.

Conditions

If Tween Running

Conditionally run part of the script if the selected tween is running.
If Tween Running
Tween
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True
Add Event
  • Tween: The tween slot to use, each scene can use up to four tweens at once (can be adjusted on Settings).

Script

Start Tween

Start the tween. Tween a varible to the target value. The script will be called when the variable changes.
Start Tween
Tween
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Start Value
0
Final Value
0
Ease
Quad
Direction
In
Time
5
Repeat Count
0
Loop
Ping Pong
New value will be on $Temp 0.
On Value Change
On Value Change
Add Event
  • Tween: The tween slot to use, each scene can use up to four tweens at once (can be adjusted on Settings).
  • Start Value: The initial value we should use.
  • Final Value: The final value we should get.
  • Ease: The ease function to apply.
  • Time: The length of time the tween should take.
  • Repeat Count: The number of times the tween will repeat (max 255).
  • Loop: If the tween will loop or not.
  • Ping Pong: If the tween will play backwards before starting again.
  • On Value Change: The script to run when the variable value changes.