Collisions & Overlaps
Actions
Collisions Enable Group
Enables the given collision group. This only affects Actor vs Actor, not actor vs map.Collisions Enable Group
Collision Group
Group 1
Group 2
Group 3
Group 4
Group 5
Group 6
Group 7
Group 8
- Collision Group: The collision group that should be used when registering collisions with actors.
Collisions Disable Group
Disables the given collision group. This only affects Actor vs Actor, not actor vs map.Collisions Disable Group
Collision Group
Group 1
Group 2
Group 3
Group 4
Group 5
Group 6
Group 7
Group 8
- Collision Group: The collision group that should be used when registering collisions with actors.
Collisions Enable All Groups
Enables all collision groups. This only affects Actor vs Actor, not actor vs map.Collisions Enable All Groups
Enables all collision groups. This only affects Actor vs Actor, not actor vs map.
Collisions Disable All Groups
Disables all collision groups. This only affects Actor vs Actor, not actor vs map.Collisions Disable All Groups
Disables all collision groups. This only affects Actor vs Actor, not actor vs map.
Control Flow
If Two Actors Overlap
Conditionally run part of the script if the two selected actors overlap.If Two Actors Overlap
This won't work if both are solid, you need to check inside OnCollide. For OnCollide scripts, use 'Actor Overlaps With'.
Actor
Actor 1

Other Actor
Actor 1

True
- Actor: The actor you want to check.
- Other Actor: The actor you want to check against.
OnCollide: If Actor Overlaps With
Conditionally run part of the script if the actor we overlapped with is the selected one. Only useful inside OnCollide scripts.OnCollide: If Actor Overlaps With
OnCollide: This code only works inside OnCollide scripts, for OnUpdate use 'Two Actors Overlap'.
Actor
Actor 1

True