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Behaviours

Events for enabling and controlling built-in actor behaviours such as platformer movement and tile-based movement.

Platformer​

Enable Platformer Mode for an Actor​

Enable Platformer Mode for an actor, it does for some automatic clears to speed up platformer development.
Enable Platformer Mode for an Actor
Actor
Actor 1
  • Actor: The actor you want to use.

Disable Platformer Mode for an Actor​

Disable Platformer Mode for an actor, it saves some CPU, but not much.
Disable Platformer Mode for an Actor
Actor
Actor 1
  • Actor: The actor you want to use.

Actor Simulate Control Press​

Simulate a control press on a platformer game for the selected actor.
Actor Simulate Control Press
Actor
Actor 1
Control
Left
  • Actor: The actor you want to use.
  • Control: The direction to simulate pressing.

Tile Movement​

Actor Simulate Tile-based Movement​

Simulate the actor on a tile-based movement automatically, also interact automatically.
Actor Simulate Tile-based Movement
Actor
Actor 1
Speed
Speed 2
Tiles/Step
1
Manage Animation
Auto-Interaction
Interact Button
A
B
C
Controller
1
2
  • Actor: The actor you want to update.
  • Movement Type: Choose if should move in horizontal/vertical axis first or if it should move diagonally to destination.
  • Speed: The movement speed.
  • Tiles/Step: The number of tiles to move each time, normally character width / 8.
  • Controller: The controller index to check.
  • Interact Button: The joypad button to check.